Mindscape Supplemental
Thursday, March 8, 2012
ogyptian campaign setting
It was the year 2006 and the first visage of the ogyptian campaign setting formed in my brain and became real and playable. Their were four of us at that time that had the good fortune to run with me in the newly formed setting. Myself, my brother, matthew and barry. The original papers were lost, but having found a few pages of the original setting i'm ready to bring it back. From this point on ogypt will be in 2nd edition, their was only four that knew and played in the original setting. Any news will be found here first.
Monday, June 6, 2011
Wolverine
Name: Wolverine Str: 4 Int: 2 Dex: 3 End: 4 Mag: Exp worth: 10 $: Power Points: 20 | Head: 3/ R.leg: 2/ Chest: 3/ L.leg: 2/ R.leg: 2/ L.leg: 2/ R.wing: / L.wing: / Tail: 1/ | ||
Powers and Spells: | |||
Tracking Advanced Smell Advanced Sight Advanced Hearing Night Vision Bite 3 damage Claw 3 damage Charge skip an attack next attack does x2 damage. R ush for a round can use an action to move x2 current movement rate. | |||
Information: | |||
The wolverine is in the same family as the weasel. The wolverine is quite agressive and can defeat creatures selveral times its own size. It is a hunter, scavenger. | |||
Equipment: | |||
The wolverines pelt is worth approximately $10. The wolverine can also be used for food. |
Wolf Spirit
Name: Wolf Spirit Str: 3 Int: 5 Dex: 5 End: 4 Mag: Exp worth: 25 $: Power Points: 100 | Head: 7/ R.leg: 5/ Chest: 7/ L.leg: 5/ R.leg: 5/ L.leg: 5/ R.wing: / L.wing: / Tail: 5/ | ||
Powers and Spells: | |||
Tracking Advanced Smell Advanced Sight Advanced Hearing Night Vision Bite 7 damage Claw 5 damage Leap 5 yards Mothers Caress heals 2 damage for 5 power points can be done during combat Call of the wild with this power enacted the wolf spirit can summon up to 4 wolves for 10 power points a piece. | |||
Information: | |||
This creature often talked about in myth and legend of several clans is very infrequent to be seen. It is said that on a pure night when there is a lunar alignment with some unknown source that is often thought to be extradimensional. Maybe its alignment has to do with the old earth in the other dimension. It's ghost maybe this wolf is a symbol for that old earth. | |||
Equipment: | |||
On occasion the wolf spirit will appear where there was once something that the spirit thinks should be found. |
Wolf
Name: Wolf Str: 4 Int: 2 Dex: 5 End: 6 Mag: Exp worth: 10 $: Power Points: 20 | Head: 4/ R.leg: 4/ Chest: 4/ L.leg: 4/ R.leg: 4/ L.leg: 4/ R.wing: / L.wing: / Tail: / | ||
Powers and Spells: | |||
Tracking Advanced Smell Advanced Sight Advanced Hearing Night Vision Bite 3 damage Claw 3 damage Leap 5 yards Lick wounds heals 1 damage for 5 power points can not be done during combat | |||
Information: | |||
Lives in a temperate terrain. Generally in surrounding forested areas. The wolf is a nocturnal predator, its generally lives in packs of 4 to six. Its gestation period is 4-6 months. This animal can be tamed for human use. | |||
Equipment: | |||
The wolfs pelt is worth approximately $10. It can be used for food. |
Water Zipper
| Head: 1/ R.arm: 1 / Chest: 1/ L.arm: 1/ R.leg: 1 / L.leg: 1/ R.wing: / L.wing: / Tail: 1 / | ||
Powers and Spells: | |||
Information: | |||
These creatures are quite delicious, mmmmm. They live in and around water, they are solitary predators. Water zippers are insectivores. | |||
Equipment | |||
Water Drop
Name:WATERDrop Str:0 Int: none Spd: 20mph End: Mag: Exp worth:2 $: PP: | Head: / R.arm: / Body:8 / L.arm: / R.leg: / L.leg: / R.wing: / L.wing: / Tail: 3/ | ||
Powers and Spells: | |||
Self destruct for 4 damage which is a radius attack within 1 meter, or dive bomb which does a concentrated six damage. | |||
Information: | |||
They come in groups of two. They are created by abiogenisis some where in the sea, which is there habitat. | |||
Equipment | |||
Trex
Name: T rex Str: 15 Int: low Spd: 15 mph End: 10 Mag: no Exp worth: $: 20 PP: | Head: 20/ R.arm: 10/ Chest: 30/ L.arm: 10/ R.leg: 20/ L.leg: 20/ R.wing: / L.wing: / Tail: 20/ | ||
Powers and Spells: | |||
Bite 15 dmg Jump this allows the t rex to jump 20 feet up or 20 feet over, when it hits the ground if small animals less than 6 feet tall where around they may be stunned for a round in the t rex rolls a six. | |||
Information: | |||
These creatures primarily exist in tropical or jungle like regions. Although they also can exist on plains with high meat yeild. They are carnivours. They are generally solitary unless it is there mating season. There gestastion period is six months. They are also edible. | |||
Equipment | |||
They are worth 20 for there skulls and hides. |
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