Monday, June 6, 2011

Flamers


Name: Flamers
Str: 3
Int: Normal
Spd: 10mph
End: 6
Mag:
Exp worth: 5
$: 1
PP:

Head: 2/
R.arm: 2/
Chest: 2/
L.arm: 2/
R.leg: 2/
L.leg: 2/
R.wing: /
L.wing: /
Tail: /



Powers and Spells:


3 attacks per turn
Shoot 3 fireballs 6 damage
flight
hot breathe - 4 damage
Body fireball - 6 damage
Wicked flame - blinds you for two rounds does you need to roll a six to hit them
Information:


Come in groups of four.
If the flamer touches flammable materials these materials will start ablaze.
They have a weakness to holy water, it snuffs there flame.
Equipment


1 piece of dameonight




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