Name: Flamers Str: 3 Int: Normal Spd: 10mph End: 6 Mag: Exp worth: 5 $: 1 PP: | Head: 2/ R.arm: 2/ Chest: 2/ L.arm: 2/ R.leg: 2/ L.leg: 2/ R.wing: / L.wing: / Tail: / | ||
Powers and Spells: | |||
3 attacks per turn Shoot 3 fireballs 6 damage flight hot breathe - 4 damage Body fireball - 6 damage Wicked flame - blinds you for two rounds does you need to roll a six to hit them | |||
Information: | |||
Come in groups of four. If the flamer touches flammable materials these materials will start ablaze. They have a weakness to holy water, it snuffs there flame. | |||
Equipment | |||
1 piece of dameonight | |||
Monday, June 6, 2011
Flamers
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